Showing posts with label ๐Ÿ’ป Software Development. Show all posts
Showing posts with label ๐Ÿ’ป Software Development. Show all posts

Sunday, February 8, 2026

UAEU Golden Jubilee - Sliding Screen

๐Ÿ“ United Arab Emirates University — Al Ain, UAE

An interactive sliding screen installation developed for the UAEU Golden Jubilee event at United Arab Emirates University. Built using Unity for Android, the system integrates Serial and Bluetooth communication to control hardware movement and synchronize interactive content. I also visited the venue for onsite setup, testing, and installation to ensure smooth operation during the live event.






Thursday, February 5, 2026

TikTok SuperFan

TikTok SuperFan is an interactive application developed using Unity for Windows and Android platforms. The Windows system runs on a dual-screen setup, while the Android app allows users to submit their usernames. Using OSC communication, the Android device sends data in real time to the Windows application, which displays the content across both screens to create an engaging live event experience.






TikTok LiveFest - Glambot Controller

Developed an Android-based controller application using Unity, designed to manage and operate the Glambot system during TikTok LiveFest. The app integrates Serial and Bluetooth communication to control external hardware, providing a responsive and reliable solution for real-time event operations.






Thursday, May 1, 2025

Interactive Anamorphic Content

An R&D interactive anamorphic experience developed using Unity for Windows, featuring real-time head tracking powered by the Microsoft Xbox One Kinect. The project explores perspective-based visuals that dynamically adjust based on viewer position, creating an immersive and responsive visual installation.




https://youtu.be/If4bckWPP3U

Tuesday, April 1, 2025

Sketch To Life

Sketch to Life is an interactive kids’ application that transforms colored drawings into animated 3D characters. Children color and scan their artwork using a ScanSnap SV600 overhead scanner, after which the system detects the character using OpenCV and displays a lively 3D animation in Unity. Developed as an R&D project, the app explores creative interaction between physical drawings and real-time digital experiences.






Friday, March 1, 2024

Building Career AR

Building Career AR is an educational application designed to help students explore career pathways in the Hospitality, Early Childhood, Disability, and Aged Care industries. The app combines multiple XR experiences — including marker-based and markerless AR, videos, 3D views, and 360° content — to create an engaging learning environment. It also includes features to record, preview, and share user experiences. The application was developed using Unity 2022 and the Vuforia SDK.

Tuesday, August 1, 2023

FlitAR

FlitAR is an AR application originally developed on an earlier Unity version and later upgraded to Unity 2022, introducing new features and improved performance. The app delivers a variety of immersive experiences, including marker-based and markerless AR, interactive 3D content, videos, audio, and 360° media. It was developed using the Vuforia Device Database alongside Unity to support reliable image tracking and augmented reality interactions.

Thursday, June 1, 2023

Mannequin

Mannequin is an R&D virtual fitting demo application that explores character customization and digital try-on experiences. The project was developed using Unity with the UMA (Unity Multipurpose Avatar) SDK to create fully customizable characters and prototype virtual fitting workflows.

Monday, May 1, 2023

Mimosa

Mimosa is a virtual tour application that allows users to explore an entire building through an interactive navigation system. The app provides a destination-based menu, and once selected, a guided path is visualized on the floor to assist user movement. The project was developed using Unity with Vuforia Area Targets to enable spatial tracking and immersive indoor navigation.

Saturday, April 1, 2023

WebAR solutions

Developed browser-based AR experiences using MindAR and A-Frame, delivering lightweight and accessible WebAR solutions that run directly in modern web browsers without requiring native app installation.

Wednesday, March 1, 2023

Smart Calcium

Smart Calcium is an AR project that delivers an immersive interactive experience centered around a calcium supplement product box. Developed using Unity 2022 and the Vuforia SDK, the application enhances product visualization through augmented reality to improve user engagement and understanding.

Sunday, January 1, 2023

VR Restaurant

VR Restaurant is a virtual reality project that recreates the experience of a real restaurant in an immersive digital environment. Developed using Unity 2022 with the OpenXR plugin, the project was delivered for both PC VR and browser-based VR (WebXR) platforms, allowing users to explore the space interactively across different devices.

Thursday, December 1, 2022

Varnik

Varnik is a CMS-driven AR application originally built on an older Unity version and later upgraded to the latest Unity release with newly added features. The app delivers diverse immersive experiences, including marker-based and markerless AR, interactive 3D objects, videos, audio, and 360° media content.

The build pipeline was automated using Jenkins, while project management and CI/CD workflows were handled through GitHub. The project included three main build targets: Android, iOS, and Asset Bundle deployments.

Wednesday, May 1, 2019

EMEQ

EMEQ is a game developed using Unity 2017, designed to support mental wellness through interactive gameplay and engaging experiences aimed at promoting relaxation and positive user engagement.

Thursday, March 1, 2018

Playmarket App

PlayMarket is a game portal application developed using Unity 2017. I designed the app prototype and created a responsive UI layout to ensure a smooth and adaptable user experience across different screen sizes.





Monday, February 1, 2016

Virtual Museum

Virtual Museum is an AR-based game developed using Unity 5, featuring interactive augmented reality experiences powered by the Vuforia SDK. I integrated the Best HTTP (Pro) plugin to handle API communication and enable dynamic content within the application.




Friday, May 1, 2015

Yaalu - The Virtual Friend

Yaalu is the SLIIT final year research project based on the healthy development of lonely people. It is developed using Unity 5