Showing posts with label GitHub. Show all posts
Showing posts with label GitHub. Show all posts

Thursday, March 26, 2026

Generative Vase

Generative Vase App is an interactive application where users draw one side of a shape on a 2D canvas, and the system procedurally generates a corresponding 3D vase in a Holobox display. The form is created through rule-based coding techniques, not AI, demonstrating real-time generative design.




Wednesday, March 25, 2026

AI Mirror

AI Mirror is an interactive system that leverages AI and computer vision to generate real-time visuals based on live camera input. Built using Unity and TouchDesigner, the application integrates StreamDiffusion workflows and NDI for seamless data flow, transforming user presence into dynamic AI-generated artwork. This project focuses on rapid prototyping and experimental interaction design within immersive environments.




Tuesday, March 10, 2026

Water Art

Water Art is an interactive application that allows users to create drawings and incorporate live camera input. The system supports both real-time interaction and a submission mode. The preview can be on the water flow.






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Tuesday, December 30, 2025

AI Paint X-mas version

AI Paint X-mas version is an interactive application that leverages AI to generate artistic visuals in real-time. By capturing user input, the system transforms it into unique, AI-generated artwork, creating a seamless blend of creativity and technology.




Saturday, May 31, 2025

Lancome Photobooth

Lancome Photobooth is an interactive multi-camera photo experience designed for events and brand activations. Using five synchronized webcams, the system captures dynamic images, which can be instantly printed, shared via email, or accessed through QR code download for a seamless user experience.




Friday, May 30, 2025

TouchDesigner Webcam R&D

TouchDesigner Webcam R&D with MediaPipe is a research-focused project exploring real-time webcam input processing and computer vision techniques using MediaPipe within TouchDesigner. The work includes testing detection, tracking, and integration for interactive visual applications.




Saturday, February 1, 2025

Ulker AI Cook Demo

Ulker AI Cook Demo is an interactive application that uses AI to generate food-related visuals based on user selections. By analyzing user input, the system creates unique AI-generated artwork in real-time, delivering an engaging and creative experience that blends technology with culinary concepts.




Thursday, January 30, 2025

Tangible Table R&D

Tangible Table R&D is a research-driven project focused on exploring tag-based interactions in an interactive tabletop system. The study includes testing tag behavior, interaction accuracy, and multiple real-world scenarios to identify potential applications and improve system performance.




Wednesday, January 1, 2025

AI Paint

AI Paint is an interactive application that leverages AI to generate artistic visuals in real-time. By capturing user input, the system transforms it into unique, AI-generated artwork, creating a seamless blend of creativity and technology.




Saturday, December 21, 2024

AI Filter Holobox

AI Filter Holobox is an interactive system that leverages AI and computer vision to generate real-time visuals based on live camera input. Built using TouchDesigner, the application integrates StreamDiffusion workflows and Spout for seamless data flow, transforming user presence into dynamic AI-generated artwork. This project focuses on rapid prototyping and experimental interaction design within immersive environments.






Sunday, December 1, 2024

Showroom Virtual Tour Demo WebGL

This Showroom Virtual Tour is a WebGL-based interactive experience where users can explore a virtual showroom environment. As users move closer to items, contextual information is dynamically displayed, creating an immersive and intuitive browsing experience.




Thursday, December 1, 2022

Varnik

Varnik is a CMS-driven AR application originally built on an older Unity version and later upgraded to the latest Unity release with newly added features. The app delivers diverse immersive experiences, including marker-based and markerless AR, interactive 3D objects, videos, audio, and 360° media content.

The build pipeline was automated using Jenkins, while project management and CI/CD workflows were handled through GitHub. The project included three main build targets: Android, iOS, and Asset Bundle deployments.