Building Career AR is an educational application designed to help students explore career pathways in the Hospitality, Early Childhood, Disability, and Aged Care industries. The app combines multiple XR experiences — including marker-based and markerless AR, videos, 3D views, and 360° content — to create an engaging learning environment. It also includes features to record, preview, and share user experiences. The application was developed using Unity 2022 and the Vuforia SDK.
Friday, March 1, 2024
Tuesday, August 1, 2023
FlitAR
FlitAR is an AR application originally developed on an earlier Unity version and later upgraded to Unity 2022, introducing new features and improved performance. The app delivers a variety of immersive experiences, including marker-based and markerless AR, interactive 3D content, videos, audio, and 360° media. It was developed using the Vuforia Device Database alongside Unity to support reliable image tracking and augmented reality interactions.
Monday, May 1, 2023
Mimosa
Mimosa is a virtual tour application that allows users to explore an entire building through an interactive navigation system. The app provides a destination-based menu, and once selected, a guided path is visualized on the floor to assist user movement. The project was developed using Unity with Vuforia Area Targets to enable spatial tracking and immersive indoor navigation.
Wednesday, March 1, 2023
Smart Calcium
Smart Calcium is an AR project that delivers an immersive interactive experience centered around a calcium supplement product box. Developed using Unity 2022 and the Vuforia SDK, the application enhances product visualization through augmented reality to improve user engagement and understanding.
Thursday, December 1, 2022
Varnik
Varnik is a CMS-driven AR application originally built on an older Unity version and later upgraded to the latest Unity release with newly added features. The app delivers diverse immersive experiences, including marker-based and markerless AR, interactive 3D objects, videos, audio, and 360° media content.
The build pipeline was automated using Jenkins, while project management and CI/CD workflows were handled through GitHub. The project included three main build targets: Android, iOS, and Asset Bundle deployments.
Monday, February 1, 2016
Virtual Museum
Virtual Museum is an AR-based game developed using Unity 5, featuring interactive augmented reality experiences powered by the Vuforia SDK. I integrated the Best HTTP (Pro) plugin to handle API communication and enable dynamic content within the application.
