Saturday, December 21, 2024

AI Filter Holobox

AI Filter Holobox is an interactive system that leverages AI and computer vision to generate real-time visuals based on live camera input. Built using TouchDesigner, the application integrates StreamDiffusion workflows and Spout for seamless data flow, transforming user presence into dynamic AI-generated artwork. This project focuses on rapid prototyping and experimental interaction design within immersive environments.






Sunday, December 1, 2024

Showroom Virtual Tour Demo WebGL

This Showroom Virtual Tour is a WebGL-based interactive experience where users can explore a virtual showroom environment. As users move closer to items, contextual information is dynamically displayed, creating an immersive and intuitive browsing experience.




Friday, November 1, 2024

Scan and Play

A motion-controlled game developed using Kinect body tracking integrated through TouchDesigner, where player movements were captured in real time and mapped to control a car inside a Unity-based game environment.

An Android companion controller app was designed and developed to manage in-game interactions. Communication between the Unity application and the mobile controller was implemented using the OSC protocol, enabling low-latency real-time control.

Developed the Android controller app for the Endless Mode gameplay. Created a prototype controller system for the Laps Mode.





Tuesday, October 1, 2024

VR Basketball Training

VR Basketball Training is a virtual reality application developed using Unity and OpenXR, designed to simulate basketball practice within an immersive training environment. The experience runs on HMD devices, allowing users to engage in realistic shooting and movement-based interactions while exploring XR-based sports training concepts.




Fly The Wings

Fly The Wings is an R&D interactive game developed for a dynamic popup wall installation, where ArtNet controls cell movements. A PoE LiDAR F1 sensor detects touch interactions, while TUIO and OSC manage real-time data communication. Built using Unity, the project explores experimental interaction design for immersive installation-based experiences.






Sunday, September 1, 2024

GAG Low Poly Trees Pack 1

GAG Low Poly Trees Pack 1 is a seasonal-themed low-poly tree asset pack created as a leisure-time project at GameArt Games, with a focus on 3D modeling and design in Blender.

The pack was designed and released on the Unity Asset Store.




๐ŸŒ Project Links









Friday, March 1, 2024

Building Career AR

Building Career AR is an educational application designed to help students explore career pathways in the Hospitality, Early Childhood, Disability, and Aged Care industries. The app combines multiple XR experiences — including marker-based and markerless AR, videos, 3D views, and 360° content — to create an engaging learning environment. It also includes features to record, preview, and share user experiences. The application was developed using Unity 2022 and the Vuforia SDK.

Monday, January 1, 2024

Gov-Nor

Gov-Nor is an action-comedy top-down shooter developed as a 3D PC game . The game uses PlayMaker FSM for gameplay logic and enemy AI behavior s. During development, the project was upgraded to Unity URP to improve visual quality and performance. GitHub was used for version control and team collaboration throughout the development process.




๐ŸŒ Project Links




Trailer



Gameplay