Showing posts with label TouchDesigner. Show all posts
Showing posts with label TouchDesigner. Show all posts

Wednesday, March 25, 2026

AI Mirror

AI Mirror is an interactive system that leverages AI and computer vision to generate real-time visuals based on live camera input. Built using Unity and TouchDesigner, the application integrates StreamDiffusion workflows and NDI for seamless data flow, transforming user presence into dynamic AI-generated artwork. This project focuses on rapid prototyping and experimental interaction design within immersive environments.




Tuesday, March 10, 2026

Water Art

Water Art is an interactive application that allows users to create drawings and incorporate live camera input. The system supports both real-time interaction and a submission mode. The preview can be on the water flow.






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Tuesday, December 30, 2025

AI Paint X-mas version

AI Paint X-mas version is an interactive application that leverages AI to generate artistic visuals in real-time. By capturing user input, the system transforms it into unique, AI-generated artwork, creating a seamless blend of creativity and technology.




Friday, May 30, 2025

TouchDesigner Webcam R&D

TouchDesigner Webcam R&D with MediaPipe is a research-focused project exploring real-time webcam input processing and computer vision techniques using MediaPipe within TouchDesigner. The work includes testing detection, tracking, and integration for interactive visual applications.




Saturday, March 1, 2025

Pong Game

PONG is an R&D motion-control game developed for a Flipdot wall installation, built using Unity for Windows. The Microsoft Xbox One Kinect tracks two players’ hand movements, while TouchDesigner processes the tracking data and sends it to Unity via OSC for real-time gameplay interaction. The project explores interactive installation design by combining motion tracking, generative visuals, and physical display systems.






Saturday, February 1, 2025

Ulker AI Cook Demo

Ulker AI Cook Demo is an interactive application that uses AI to generate food-related visuals based on user selections. By analyzing user input, the system creates unique AI-generated artwork in real-time, delivering an engaging and creative experience that blends technology with culinary concepts.




Wednesday, January 1, 2025

AI Paint

AI Paint is an interactive application that leverages AI to generate artistic visuals in real-time. By capturing user input, the system transforms it into unique, AI-generated artwork, creating a seamless blend of creativity and technology.




Saturday, December 21, 2024

AI Filter Holobox

AI Filter Holobox is an interactive system that leverages AI and computer vision to generate real-time visuals based on live camera input. Built using TouchDesigner, the application integrates StreamDiffusion workflows and Spout for seamless data flow, transforming user presence into dynamic AI-generated artwork. This project focuses on rapid prototyping and experimental interaction design within immersive environments.






Friday, November 1, 2024

Scan and Play

A motion-controlled game developed using Kinect body tracking integrated through TouchDesigner, where player movements were captured in real time and mapped to control a car inside a Unity-based game environment.

An Android companion controller app was designed and developed to manage in-game interactions. Communication between the Unity application and the mobile controller was implemented using the OSC protocol, enabling low-latency real-time control.

Developed the Android controller app for the Endless Mode gameplay. Created a prototype controller system for the Laps Mode.