Showing posts with label Windows. Show all posts
Showing posts with label Windows. Show all posts

Sunday, February 15, 2026

Lay's Slot Game

Lay’s Slot Game is an interactive Windows-based slot machine application developed using Unity, featuring Serial communication for external hardware integration. The project was designed to deliver a responsive and engaging event-style gaming experience.






Thursday, February 5, 2026

TikTok SuperFan

TikTok SuperFan is an interactive application developed using Unity for Windows and Android platforms. The Windows system runs on a dual-screen setup, while the Android app allows users to submit their usernames. Using OSC communication, the Android device sends data in real time to the Windows application, which displays the content across both screens to create an engaging live event experience.






Thursday, January 1, 2026

VR Basketball Training

VR Basketball Training is a virtual reality application developed using Unity and OpenXR, designed to simulate basketball practice within an immersive training environment. The experience runs on HMD devices, allowing users to engage in realistic shooting and movement-based interactions while exploring XR-based sports training concepts.




Thursday, May 1, 2025

Interactive Anamorphic Content

An R&D interactive anamorphic experience developed using Unity for Windows, featuring real-time head tracking powered by the Microsoft Xbox One Kinect. The project explores perspective-based visuals that dynamically adjust based on viewer position, creating an immersive and responsive visual installation.




https://youtu.be/If4bckWPP3U

Friday, April 4, 2025

Oman Water Week 2025 - Nama Quizzes

๐Ÿ“ Oman Convention & Exhibition Centre — Muscat, Oman

This interactive quiz game was developed for a dynamic wall (Popup Wall), where Artnet controls the cell movements. The PoE LiDAR F1 sensor detects touch interactions with the wall, while OSC handles the TUIO data communication. The application was built using Unity. I traveled to Muscat, Oman, for the installation of the project at the event.






Tuesday, April 1, 2025

Sketch To Life

Sketch to Life is an interactive kids’ application that transforms colored drawings into animated 3D characters. Children color and scan their artwork using a ScanSnap SV600 overhead scanner, after which the system detects the character using OpenCV and displays a lively 3D animation in Unity. Developed as an R&D project, the app explores creative interaction between physical drawings and real-time digital experiences.






Tuesday, March 4, 2025

Sephoria

An interactive floor-tile game built with Unity that uses serial communication to enable real-time data exchange between the application and custom physical tile hardware. The system synchronizes player interactions from the physical tiles directly into the game, creating a responsive and immersive interactive experience.




Saturday, March 1, 2025

Pong Game

PONG is an R&D motion-control game developed for a Flipdot wall installation, built using Unity for Windows. The Microsoft Xbox One Kinect tracks two players’ hand movements, while TouchDesigner processes the tracking data and sends it to Unity via OSC for real-time gameplay interaction. The project explores interactive installation design by combining motion tracking, generative visuals, and physical display systems.






Superpower Unleashed

Superpower Unleashed is an R&D interactive game developed using Unity for Windows, integrating the NeuroSky MindWave Mobile 2 EEG headset via Bluetooth. The gameplay is driven by brainwave signals, detecting meditation, attention (focus), and eye blinking to control in-game interactions. The project explores experimental brain–computer interaction, transforming real-time EEG data into engaging and immersive gameplay mechanics.




Friday, November 1, 2024

Scan and Play

A motion-controlled game developed using Kinect body tracking integrated through TouchDesigner, where player movements were captured in real time and mapped to control a car inside a Unity-based game environment.

An Android companion controller app was designed and developed to manage in-game interactions. Communication between the Unity application and the mobile controller was implemented using the OSC protocol, enabling low-latency real-time control.

Developed the Android controller app for the Endless Mode gameplay. Created a prototype controller system for the Laps Mode.





Tuesday, October 1, 2024

Fly The Wings

Fly The Wings is an R&D interactive game developed for a dynamic popup wall installation, where ArtNet controls cell movements. A PoE LiDAR F1 sensor detects touch interactions, while TUIO and OSC manage real-time data communication. Built using Unity, the project explores experimental interaction design for immersive installation-based experiences.






Monday, January 1, 2024

Gov-Nor

Gov-Nor is an action-comedy top-down shooter developed as a 3D PC game . The game uses PlayMaker FSM for gameplay logic and enemy AI behavior s. During development, the project was upgraded to Unity URP to improve visual quality and performance. GitHub was used for version control and team collaboration throughout the development process.




๐ŸŒ Project Links




Trailer



Gameplay


Friday, December 8, 2023

Play Expo 2023 - Gov-Nor (Panel Discussion)

๐Ÿ“ Sri Lanka Exhibition & Convention Centre — Colombo, Sri Lanka

Participated in Play Expo 2023 as part of the Gov-Nor panel discussion, where we showcased our gameplay experience and shared insights about the project’s development process. The session included live demonstrations, discussions on game design, and conversations around interactive technologies and creative workflows.




๐ŸŒ Project Links







Saturday, January 1, 2022

Mindful Elopies

Mindful Elopies is an NFT-based 3D game project initiated in 2022. I developed early prototypes using Unity 2021 and Unreal Engine 4, exploring gameplay and technical workflows across both engines. My current focus includes Web3 integration and building the NFT generation pipeline to support blockchain-based features.




๐ŸŒ Project Links





Friday, January 1, 2021

Hungry Animals

Hungry Animals 3D game is developed using Unity 2021. LeanTween library is used for the smooth UI animation an also PostProcessing made a cool game environment. AudioMixer is a better solution for audio management easily.




๐ŸŒ Project Links





Thursday, February 1, 2018

Primeasia - Whether Bingo

Weather Bingo is a 2D eLearning mini-game featured within the main Primeasia adventure game. Centered on environmental education, it helps young players learn about weather concepts through interactive gameplay. The game was developed using Unity 2018.




๐ŸŒ Project Links




Wednesday, January 31, 2018

Primeasia - Termite Invasion

Termite Invasion is a 2D eLearning mini-game featured within the main Primeasia adventure game. Focused on environmental education, the game teaches young players about nature and ecological awareness through interactive gameplay. It was developed using Unity 2018.




๐ŸŒ Project Links




Sunday, December 31, 2017

Primeasia - Adventure Game

Primeasia is a 3D adventure-based eLearning PC game designed especially for primary school students. Developed using Unity 2018, the game combines exploration, storytelling, and interactive learning to create an engaging educational experience. The immersive 3D world was built using the Fantasy Adventure Environment plugin, providing a colorful and imaginative setting that encourages curiosity and discovery.

As the main hub experience, Primeasia includes multiple mini-games that focus on learning through play, helping young players improve problem-solving skills, creativity, and engagement while progressing through the adventure.




๐ŸŒ Project Links




Wednesday, June 1, 2016

Omi Multiplayer

This project is recognized as Sri Lanka’s first OMI Multiplayer game, developed using Unity 5 with the Photon SDK powering the multiplayer system. The game was designed as a multi-platform experience, enabling players to connect and compete across different devices.






Wednesday, July 1, 2015

Germ Zone

Germ Zone is a 3D PC game developed based on the human blood circulation system. The Player has to play the role of a blood cell. He has to face the regular activities that are going on inside the human vein. the is developed using Unity 5.