Showing posts with label Serial. Show all posts
Showing posts with label Serial. Show all posts

Sunday, February 15, 2026

Lay's Slot Game

Lay’s Slot Game is an interactive Windows-based slot machine application developed using Unity, featuring Serial communication for external hardware integration. The project was designed to deliver a responsive and engaging event-style gaming experience.






Sunday, February 8, 2026

UAEU Golden Jubilee - Sliding Screen

📍 United Arab Emirates University — Al Ain, UAE

An interactive sliding screen installation developed for the UAEU Golden Jubilee event at United Arab Emirates University. Built using Unity for Android, the system integrates Serial and Bluetooth communication to control hardware movement and synchronize interactive content. I also visited the venue for onsite setup, testing, and installation to ensure smooth operation during the live event.






Thursday, February 5, 2026

TikTok LiveFest - Glambot Controller

Developed an Android-based controller application using Unity, designed to manage and operate the Glambot system during TikTok LiveFest. The app integrates Serial and Bluetooth communication to control external hardware, providing a responsive and reliable solution for real-time event operations.






Tuesday, March 4, 2025

Sephoria

An interactive floor-tile game built with Unity that uses serial communication to enable real-time data exchange between the application and custom physical tile hardware. The system synchronizes player interactions from the physical tiles directly into the game, creating a responsive and immersive interactive experience.