Lay’s Slot Game is an interactive Windows-based slot machine application developed using Unity, featuring Serial communication for external hardware integration. The project was designed to deliver a responsive and engaging event-style gaming experience.
Sunday, February 15, 2026
Sunday, February 8, 2026
UAEU Golden Jubilee - Sliding Screen
📍 United Arab Emirates University — Al Ain, UAE
An interactive sliding screen installation developed for the UAEU Golden Jubilee event at United Arab Emirates University. Built using Unity for Android, the system integrates Serial and Bluetooth communication to control hardware movement and synchronize interactive content. I also visited the venue for onsite setup, testing, and installation to ensure smooth operation during the live event.
Thursday, February 5, 2026
TikTok LiveFest - Glambot Controller
Developed an Android-based controller application using Unity, designed to manage and operate the Glambot system during TikTok LiveFest. The app integrates Serial and Bluetooth communication to control external hardware, providing a responsive and reliable solution for real-time event operations.
Thursday, January 1, 2026
YSL Floor Tile Game
An interactive floor-tile game built with Unity that uses serial communication to enable real-time data exchange between the application and custom physical tile hardware. The system synchronizes player interactions from the physical tiles directly into the game, creating a responsive and immersive interactive experience.
Tuesday, July 1, 2025
Speed Pedal
Speed Pedal is a multiplayer indoor cycling game designed for interactive experiences. Two players compete in real-time, using an Android tablet as a controller to interact with the main game running on a Windows system. This setup creates a fun and engaging physical-digital gameplay experience.
Sunday, March 30, 2025
Fintech Dubai 2025
Fintech Dubai 2025 is an event-based interactive installation where I set up a VR Egg Chair experience and developed a custom mirror application for a Flip Dot wall display. This project blended immersive VR with real-time physical visualization, delivering a unique and engaging audience experience.
Tuesday, March 4, 2025
Sephoria
An interactive floor-tile game built with Unity that uses serial communication to enable real-time data exchange between the application and custom physical tile hardware. The system synchronizes player interactions from the physical tiles directly into the game, creating a responsive and immersive interactive experience.
Thursday, February 27, 2025
Maaden
Maaden is a multiplayer indoor cycling game designed for interactive experiences. Two players compete in real-time, using an Android tablet as a controller to interact with the main game running on a Windows system. This setup creates a fun and engaging physical-digital gameplay experience.