Varnik is a CMS-driven AR application originally built on an older Unity version and later upgraded to the latest Unity release with newly added features. The app delivers diverse immersive experiences, including marker-based and markerless AR, interactive 3D objects, videos, audio, and 360° media content.
The build pipeline was automated using Jenkins, while project management and CI/CD workflows were handled through GitHub. The project included three main build targets: Android, iOS, and Asset Bundle deployments.
